cuh
W-L-T | Winrate | Round W-L-T | Round Winrate |
4-5-0 | 44.44% | 10-21-0 | 32.26% |
Totals
Logs | 5 |
Wins-Losses-Ties | 2-3-0 |
Winrate | 40.00% |
Rounds Won-Lost-Tied | 5-12-0 |
Round winrate | 29.41% |
Kills | 16 |
Deaths | 55 |
Assists | 14 |
Time played | 1:16:09 |
Damage | 10,453 |
Damage taken | 22,979 |
Heals received | 8,323 |
Airshots | 1 |
Medkit score | 37 |
Healing from medkits | 1,335 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 6 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 6.3 |
Deaths per 30 minutes | 21.7 |
Assists per 30 minutes | 5.5 |
Damage per minute | 137 |
Damage taken per minute | 302 |
Heals received per minute | 109 |
Airshots per 30 minutes | 0.4 |
Medkit score per 30 minutes | 14.6 |
Healing from medkits per minute | 17.5 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 2.4 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 4 | 29 | 10 | 1.6 | 11.4 | 3.9 |
Soldiers | 2 | 8 | 6 | 0.8 | 3.2 | 2.4 |
Pyros | 8 | 2 | 8 | 3.2 | 0.8 | 3.2 |
Demos | 1 | 16 | 2 | 0.4 | 6.3 | 0.8 |
Heavies | 4 | 17 | 12 | 1.6 | 6.7 | 4.7 |
Engineers | 0 | 4 | 2 | 0.0 | 1.6 | 0.8 |
Medics | 2 | 1 | 2 | 0.8 | 0.4 | 0.8 |
Snipers | 0 | 12 | 2 | 0.0 | 4.7 | 0.8 |
Spies | 7 | 7 | 11 | 2.8 | 2.8 | 4.3 |