RealGamerTime
W-L-T | Winrate | Round W-L-T | Round Winrate |
7-13-2 | 36.36% | 32-53-16 | 39.60% |
Totals
Logs | 22 |
Wins-Losses-Ties | 7-13-2 |
Winrate | 36.36% |
Rounds Won-Lost-Tied | 32-53-16 |
Round winrate | 39.60% |
Kills | 319 |
Deaths | 459 |
Assists | 114 |
Time played | 8:33:48 |
Damage | 126,131 |
Damage taken | 128,237 |
Heals received | 78,610 |
Airshots | 4 |
Medkit score | 410 |
Healing from medkits | 14,933 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 85 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 18.6 |
Deaths per 30 minutes | 26.8 |
Assists per 30 minutes | 6.7 |
Damage per minute | 245 |
Damage taken per minute | 250 |
Heals received per minute | 153 |
Airshots per 30 minutes | 0.2 |
Medkit score per 30 minutes | 23.9 |
Healing from medkits per minute | 29.1 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 5.0 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 81 | 149 | 119 | 4.7 | 8.7 | 6.9 |
Soldiers | 133 | 188 | 172 | 7.8 | 11.0 | 10.0 |
Pyros | 5 | 3 | 7 | 0.3 | 0.2 | 0.4 |
Demos | 30 | 70 | 47 | 1.8 | 4.1 | 2.7 |
Heavies | 6 | 9 | 10 | 0.4 | 0.5 | 0.6 |
Engineers | 9 | 9 | 10 | 0.5 | 0.5 | 0.6 |
Medics | 39 | 8 | 50 | 2.3 | 0.5 | 2.9 |
Snipers | 13 | 14 | 14 | 0.8 | 0.8 | 0.8 |
Spies | 3 | 2 | 4 | 0.2 | 0.1 | 0.2 |