
dogdayboy
W-L-T | Winrate | Round W-L-T | Round Winrate |
4108-3491-605 | 53.76% | 20139-17813-2545 | 52.87% |
Totals
Logs | 7853 |
Wins-Losses-Ties | 3950-3325-578 |
Winrate | 53.98% |
Rounds Won-Lost-Tied | 19042-16718-2459 |
Round winrate | 53.04% |
Kills | 110,917 |
Deaths | 97,717 |
Assists | 56,249 |
Time played | 3156:54:41 |
Damage | 49,316,834 |
Damage taken | 42,060,231 |
Heals received | 35,918,537 |
Airshots | 6,060 |
Medkit score | 293,437 |
Healing from medkits | 10,113,822 |
Backstabs | 732 |
Headshots | 0 |
Headshot kills | 207 |
Sentry score | 0 |
Healing | 22,896,177 |
Capture points captured | 21,371 |
Intelligences captured | 95 |
Übers | 9,651 |
Drops | 611 |
Advantages lost | 1,238 |
Deaths after über | 1,854 |
Deaths before über | 196 |
Averages
Kills per 30 minutes | 17.6 |
Deaths per 30 minutes | 15.5 |
Assists per 30 minutes | 8.9 |
Damage per minute | 260 |
Damage taken per minute | 222 |
Heals received per minute | 190 |
Airshots per 30 minutes | 1.0 |
Medkit score per 30 minutes | 46.5 |
Healing from medkits per minute | 53.4 |
Backstabs per 30 minutes | 0.1 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.4 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 121 |
Übers per 30 minutes | 1.5 |
Drops per 30 minutes | 0.1 |
Advantages lost per 30 minutes | 0.2 |
Deaths after über per 30 minutes | 0.3 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 37,945 | 43,040 | 56,183 | 6.0 | 6.8 | 8.9 |
Soldiers | 44,085 | 34,783 | 66,260 | 7.0 | 5.5 | 10.5 |
Pyros | 877 | 718 | 1,464 | 0.1 | 0.1 | 0.2 |
Demos | 16,118 | 16,636 | 25,556 | 2.6 | 2.6 | 4.0 |
Heavies | 1,159 | 1,227 | 2,168 | 0.2 | 0.2 | 0.3 |
Engineers | 677 | 631 | 972 | 0.1 | 0.1 | 0.2 |
Medics | 13,562 | 1,192 | 19,890 | 2.1 | 0.2 | 3.2 |
Snipers | 2,101 | 2,757 | 2,873 | 0.3 | 0.4 | 0.5 |
Spies | 840 | 675 | 1,279 | 0.1 | 0.1 | 0.2 |