Nehummus
W-L-T | Winrate | Round W-L-T | Round Winrate |
6-11-0 | 35.29% | 9-16-0 | 36.00% |
Totals
Logs | 17 |
Wins-Losses-Ties | 6-11-0 |
Winrate | 35.29% |
Rounds Won-Lost-Tied | 9-16-0 |
Round winrate | 36.00% |
Kills | 217 |
Deaths | 215 |
Assists | 119 |
Time played | 4:39:40 |
Damage | 85,281 |
Damage taken | 139,532 |
Heals received | 80,570 |
Airshots | 0 |
Medkit score | 48 |
Healing from medkits | 2,366 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 17 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 23.3 |
Deaths per 30 minutes | 23.1 |
Assists per 30 minutes | 12.8 |
Damage per minute | 305 |
Damage taken per minute | 499 |
Heals received per minute | 288 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 5.1 |
Healing from medkits per minute | 8.5 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.8 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 28 | 16 | 42 | 3.0 | 1.7 | 4.5 |
Soldiers | 32 | 18 | 47 | 3.4 | 1.9 | 5.0 |
Pyros | 38 | 18 | 57 | 4.1 | 1.9 | 6.1 |
Demos | 27 | 41 | 38 | 2.9 | 4.4 | 4.1 |
Heavies | 39 | 35 | 60 | 4.2 | 3.8 | 6.4 |
Engineers | 19 | 9 | 29 | 2.0 | 1.0 | 3.1 |
Medics | 6 | 1 | 9 | 0.6 | 0.1 | 1.0 |
Snipers | 8 | 40 | 20 | 0.9 | 4.3 | 2.1 |
Spies | 20 | 27 | 34 | 2.1 | 2.9 | 3.6 |