disco
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 3-26-5 | 16.18% | 50-112-18 | 32.78% |
Totals
| Logs | 34 |
| Wins-Losses-Ties | 3-26-5 |
| Winrate | 16.18% |
| Rounds Won-Lost-Tied | 50-112-18 |
| Round winrate | 32.78% |
| Kills | 127 |
| Deaths | 471 |
| Assists | 481 |
| Time played | 15:24:25 |
| Damage | 39,284 |
| Damage taken | 156,244 |
| Heals received | 14,643 |
| Airshots | 8 |
| Medkit score | 590 |
| Healing from medkits | 16,854 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 785,524 |
| Capture points captured | 128 |
| Intelligences captured | 0 |
| Übers | 280 |
| Drops | 25 |
| Advantages lost | 25 |
| Deaths after über | 84 |
| Deaths before über | 8 |
Averages
| Kills per 30 minutes | 4.1 |
| Deaths per 30 minutes | 15.3 |
| Assists per 30 minutes | 15.6 |
| Damage per minute | 42 |
| Damage taken per minute | 169 |
| Heals received per minute | 16 |
| Airshots per 30 minutes | 0.3 |
| Medkit score per 30 minutes | 19.1 |
| Healing from medkits per minute | 18.2 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.2 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 850 |
| Übers per 30 minutes | 9.1 |
| Drops per 30 minutes | 0.8 |
| Advantages lost per 30 minutes | 0.8 |
| Deaths after über per 30 minutes | 2.7 |
| Deaths before über per 30 minutes | 0.3 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 28 | 132 | 160 | 0.9 | 4.3 | 5.2 |
| Soldiers | 54 | 238 | 259 | 1.8 | 7.7 | 8.4 |
| Pyros | 0 | 3 | 2 | 0.0 | 0.1 | 0.1 |
| Demos | 18 | 74 | 75 | 0.6 | 2.4 | 2.4 |
| Heavies | 2 | 5 | 12 | 0.1 | 0.2 | 0.4 |
| Engineers | 0 | 0 | 5 | 0.0 | 0.0 | 0.2 |
| Medics | 13 | 1 | 65 | 0.4 | 0.0 | 2.1 |
| Snipers | 7 | 10 | 14 | 0.2 | 0.3 | 0.5 |
| Spies | 5 | 5 | 16 | 0.2 | 0.2 | 0.5 |