Tech
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 0-5-0 | 0.00% | 4-17-0 | 19.05% |
Totals
| Logs | 3 |
| Wins-Losses-Ties | 0-3-0 |
| Winrate | 0.00% |
| Rounds Won-Lost-Tied | 2-9-0 |
| Round winrate | 18.18% |
| Kills | 18 |
| Deaths | 57 |
| Assists | 18 |
| Time played | 55:42 |
| Damage | 10,738 |
| Damage taken | 16,626 |
| Heals received | 4,813 |
| Airshots | 1 |
| Medkit score | 55 |
| Healing from medkits | 2,059 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 4 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 9.7 |
| Deaths per 30 minutes | 30.7 |
| Assists per 30 minutes | 9.7 |
| Damage per minute | 193 |
| Damage taken per minute | 298 |
| Heals received per minute | 86 |
| Airshots per 30 minutes | 0.5 |
| Medkit score per 30 minutes | 29.6 |
| Healing from medkits per minute | 37.0 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 2.2 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 6 | 9 | 18 | 3.2 | 4.8 | 9.7 |
| Soldiers | 7 | 19 | 11 | 3.8 | 10.2 | 5.9 |
| Pyros | 2 | 6 | 2 | 1.1 | 3.2 | 1.1 |
| Demos | 3 | 19 | 7 | 1.6 | 10.2 | 3.8 |
| Heavies | 0 | 17 | 5 | 0.0 | 9.2 | 2.7 |
| Engineers | 4 | 2 | 4 | 2.2 | 1.1 | 2.2 |
| Medics | 2 | 0 | 8 | 1.1 | 0.0 | 4.3 |
| Snipers | 8 | 22 | 8 | 4.3 | 11.8 | 4.3 |
| Spies | 2 | 8 | 6 | 1.1 | 4.3 | 3.2 |