garment marketer
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 16-12-5 | 56.06% | 82-37-22 | 65.96% |
Totals
| Logs | 33 |
| Wins-Losses-Ties | 16-12-5 |
| Winrate | 56.06% |
| Rounds Won-Lost-Tied | 82-37-22 |
| Round winrate | 65.96% |
| Kills | 674 |
| Deaths | 448 |
| Assists | 197 |
| Time played | 12:42:05 |
| Damage | 209,916 |
| Damage taken | 151,893 |
| Heals received | 122,049 |
| Airshots | 18 |
| Medkit score | 1,216 |
| Healing from medkits | 38,508 |
| Backstabs | 1 |
| Headshots | 0 |
| Headshot kills | 1 |
| Sentry score | 0 |
| Healing | 49,927 |
| Capture points captured | 111 |
| Intelligences captured | 0 |
| Übers | 13 |
| Drops | 4 |
| Advantages lost | 4 |
| Deaths after über | 2 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 26.5 |
| Deaths per 30 minutes | 17.6 |
| Assists per 30 minutes | 7.8 |
| Damage per minute | 275 |
| Damage taken per minute | 199 |
| Heals received per minute | 160 |
| Airshots per 30 minutes | 0.7 |
| Medkit score per 30 minutes | 47.9 |
| Healing from medkits per minute | 50.5 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.4 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 66 |
| Übers per 30 minutes | 0.5 |
| Drops per 30 minutes | 0.2 |
| Advantages lost per 30 minutes | 0.2 |
| Deaths after über per 30 minutes | 0.1 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 180 | 177 | 225 | 7.1 | 7.0 | 8.9 |
| Soldiers | 256 | 167 | 348 | 10.1 | 6.6 | 13.7 |
| Pyros | 3 | 1 | 4 | 0.1 | 0.0 | 0.2 |
| Demos | 103 | 71 | 134 | 4.1 | 2.8 | 5.3 |
| Heavies | 2 | 2 | 5 | 0.1 | 0.1 | 0.2 |
| Engineers | 2 | 6 | 4 | 0.1 | 0.2 | 0.2 |
| Medics | 121 | 10 | 143 | 4.8 | 0.4 | 5.6 |
| Snipers | 7 | 6 | 8 | 0.3 | 0.2 | 0.3 |
| Spies | 0 | 2 | 0 | 0.0 | 0.1 | 0.0 |