
Dark Mode Activated
W-L-T | Winrate | Round W-L-T | Round Winrate |
15-52-1 | 22.79% | 29-91-0 | 24.17% |
Totals
Logs | 68 |
Wins-Losses-Ties | 15-52-1 |
Winrate | 22.79% |
Rounds Won-Lost-Tied | 29-91-0 |
Round winrate | 24.17% |
Kills | 541 |
Deaths | 596 |
Assists | 283 |
Time played | 16:01:51 |
Damage | 204,084 |
Damage taken | 380,925 |
Heals received | 187,002 |
Airshots | 0 |
Medkit score | 651 |
Healing from medkits | 26,810 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 55 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 16.9 |
Deaths per 30 minutes | 18.6 |
Assists per 30 minutes | 8.8 |
Damage per minute | 212 |
Damage taken per minute | 396 |
Heals received per minute | 194 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 20.3 |
Healing from medkits per minute | 27.9 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.7 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 55 | 84 | 88 | 1.7 | 2.6 | 2.7 |
Soldiers | 94 | 54 | 140 | 2.9 | 1.7 | 4.4 |
Pyros | 86 | 53 | 124 | 2.7 | 1.7 | 3.9 |
Demos | 46 | 101 | 75 | 1.4 | 3.2 | 2.3 |
Heavies | 92 | 114 | 139 | 2.9 | 3.6 | 4.3 |
Engineers | 34 | 19 | 45 | 1.1 | 0.6 | 1.4 |
Medics | 17 | 2 | 34 | 0.5 | 0.1 | 1.1 |
Snipers | 12 | 52 | 28 | 0.4 | 1.6 | 0.9 |
Spies | 105 | 108 | 151 | 3.3 | 3.4 | 4.7 |