yes king
W-L-T | Winrate | Round W-L-T | Round Winrate |
16-7-1 | 68.75% | 56-28-4 | 65.91% |
Totals
Logs | 24 |
Wins-Losses-Ties | 16-7-1 |
Winrate | 68.75% |
Rounds Won-Lost-Tied | 56-28-4 |
Round winrate | 65.91% |
Kills | 278 |
Deaths | 174 |
Assists | 145 |
Time played | 5:09:37 |
Damage | 83,779 |
Damage taken | 93,444 |
Heals received | 74,924 |
Airshots | 2 |
Medkit score | 96 |
Healing from medkits | 3,387 |
Backstabs | 1 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 49 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 26.9 |
Deaths per 30 minutes | 16.9 |
Assists per 30 minutes | 14.0 |
Damage per minute | 271 |
Damage taken per minute | 302 |
Heals received per minute | 242 |
Airshots per 30 minutes | 0.2 |
Medkit score per 30 minutes | 9.3 |
Healing from medkits per minute | 10.9 |
Backstabs per 30 minutes | 0.1 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.7 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 42 | 56 | 63 | 4.1 | 5.4 | 6.1 |
Soldiers | 82 | 26 | 124 | 7.9 | 2.5 | 12.0 |
Pyros | 23 | 3 | 37 | 2.2 | 0.3 | 3.6 |
Demos | 38 | 33 | 59 | 3.7 | 3.2 | 5.7 |
Heavies | 25 | 17 | 37 | 2.4 | 1.6 | 3.6 |
Engineers | 12 | 1 | 25 | 1.2 | 0.1 | 2.4 |
Medics | 22 | 2 | 29 | 2.1 | 0.2 | 2.8 |
Snipers | 4 | 14 | 9 | 0.4 | 1.4 | 0.9 |
Spies | 30 | 19 | 40 | 2.9 | 1.8 | 3.9 |