arc_333
W-L-T | Winrate | Round W-L-T | Round Winrate |
2-9-0 | 18.18% | 8-32-0 | 20.00% |
Totals
Logs | 8 |
Wins-Losses-Ties | 1-7-0 |
Winrate | 12.50% |
Rounds Won-Lost-Tied | 3-17-0 |
Round winrate | 15.00% |
Kills | 65 |
Deaths | 135 |
Assists | 31 |
Time played | 2:14:23 |
Damage | 33,514 |
Damage taken | 40,079 |
Heals received | 10,243 |
Airshots | 12 |
Medkit score | 255 |
Healing from medkits | 7,694 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 10 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 14.5 |
Deaths per 30 minutes | 30.1 |
Assists per 30 minutes | 6.9 |
Damage per minute | 249 |
Damage taken per minute | 298 |
Heals received per minute | 76 |
Airshots per 30 minutes | 2.7 |
Medkit score per 30 minutes | 56.9 |
Healing from medkits per minute | 57.3 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 2.2 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 26 | 40 | 32 | 5.8 | 8.9 | 7.1 |
Soldiers | 19 | 38 | 27 | 4.2 | 8.5 | 6.0 |
Pyros | 15 | 24 | 23 | 3.3 | 5.4 | 5.1 |
Demos | 10 | 33 | 19 | 2.2 | 7.4 | 4.2 |
Heavies | 10 | 38 | 22 | 2.2 | 8.5 | 4.9 |
Engineers | 8 | 18 | 14 | 1.8 | 4.0 | 3.1 |
Medics | 6 | 0 | 10 | 1.3 | 0.0 | 2.2 |
Snipers | 8 | 19 | 8 | 1.8 | 4.2 | 1.8 |
Spies | 21 | 35 | 28 | 4.7 | 7.8 | 6.3 |