PyroMane
W-L-T | Winrate | Round W-L-T | Round Winrate |
1-1-1 | 50.00% | 2-2-0 | 50.00% |
Totals
Logs | 3 |
Wins-Losses-Ties | 1-1-1 |
Winrate | 50.00% |
Rounds Won-Lost-Tied | 2-2-0 |
Round winrate | 50.00% |
Kills | 4 |
Deaths | 32 |
Assists | 2 |
Time played | 38:54 |
Damage | 1,267 |
Damage taken | 4,729 |
Heals received | 778 |
Airshots | 0 |
Medkit score | 4 |
Healing from medkits | 158 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 1 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 3.1 |
Deaths per 30 minutes | 24.7 |
Assists per 30 minutes | 1.5 |
Damage per minute | 33 |
Damage taken per minute | 122 |
Heals received per minute | 20 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 3.1 |
Healing from medkits per minute | 4.1 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 0.8 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 1 | 4 | 1 | 0.8 | 3.1 | 0.8 |
Soldiers | 0 | 1 | 0 | 0.0 | 0.8 | 0.0 |
Pyros | 1 | 8 | 2 | 0.8 | 6.2 | 1.5 |
Demos | 1 | 6 | 1 | 0.8 | 4.6 | 0.8 |
Heavies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Engineers | 0 | 5 | 0 | 0.0 | 3.9 | 0.0 |
Medics | 0 | 1 | 1 | 0.0 | 0.8 | 0.8 |
Snipers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Spies | 1 | 0 | 1 | 0.8 | 0.0 | 0.8 |