Quackhead
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 15-40-3 | 28.45% | 55-105-3 | 34.66% |
Totals
| Logs | 54 |
| Wins-Losses-Ties | 14-38-2 |
| Winrate | 27.78% |
| Rounds Won-Lost-Tied | 42-96-3 |
| Round winrate | 30.85% |
| Kills | 173 |
| Deaths | 748 |
| Assists | 195 |
| Time played | 14:42:15 |
| Damage | 81,483 |
| Damage taken | 193,646 |
| Heals received | 51,332 |
| Airshots | 1 |
| Medkit score | 194 |
| Healing from medkits | 4,965 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 19,905 |
| Capture points captured | 80 |
| Intelligences captured | 0 |
| Übers | 3 |
| Drops | 3 |
| Advantages lost | 1 |
| Deaths after über | 1 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 5.9 |
| Deaths per 30 minutes | 25.4 |
| Assists per 30 minutes | 6.6 |
| Damage per minute | 92 |
| Damage taken per minute | 219 |
| Heals received per minute | 58 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 6.6 |
| Healing from medkits per minute | 5.6 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 2.7 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 23 |
| Übers per 30 minutes | 0.1 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 42 | 130 | 85 | 1.4 | 4.4 | 2.9 |
| Soldiers | 49 | 200 | 102 | 1.7 | 6.8 | 3.5 |
| Pyros | 16 | 64 | 30 | 0.5 | 2.2 | 1.0 |
| Demos | 21 | 146 | 46 | 0.7 | 5.0 | 1.6 |
| Heavies | 6 | 65 | 24 | 0.2 | 2.2 | 0.8 |
| Engineers | 16 | 43 | 43 | 0.5 | 1.5 | 1.5 |
| Medics | 2 | 1 | 13 | 0.1 | 0.0 | 0.4 |
| Snipers | 1 | 123 | 9 | 0.0 | 4.2 | 0.3 |
| Spies | 42 | 95 | 76 | 1.4 | 3.2 | 2.6 |