Combat Elvis
W-L-T | Winrate | Round W-L-T | Round Winrate |
3-12-1 | 21.88% | 10-23-0 | 30.30% |
Totals
Logs | 16 |
Wins-Losses-Ties | 3-12-1 |
Winrate | 21.88% |
Rounds Won-Lost-Tied | 10-23-0 |
Round winrate | 30.30% |
Kills | 65 |
Deaths | 198 |
Assists | 35 |
Time played | 4:30:59 |
Damage | 28,171 |
Damage taken | 48,909 |
Heals received | 14,883 |
Airshots | 0 |
Medkit score | 144 |
Healing from medkits | 3,127 |
Backstabs | 3 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 2,305 |
Capture points captured | 13 |
Intelligences captured | 0 |
Übers | 1 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 1 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 7.2 |
Deaths per 30 minutes | 21.9 |
Assists per 30 minutes | 3.9 |
Damage per minute | 104 |
Damage taken per minute | 180 |
Heals received per minute | 55 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 15.9 |
Healing from medkits per minute | 11.5 |
Backstabs per 30 minutes | 0.3 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.4 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 9 |
Übers per 30 minutes | 0.1 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.1 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 10 | 38 | 14 | 1.1 | 4.2 | 1.5 |
Soldiers | 15 | 22 | 20 | 1.7 | 2.4 | 2.2 |
Pyros | 15 | 27 | 23 | 1.7 | 3.0 | 2.5 |
Demos | 5 | 9 | 8 | 0.6 | 1.0 | 0.9 |
Heavies | 3 | 24 | 6 | 0.3 | 2.7 | 0.7 |
Engineers | 1 | 21 | 2 | 0.1 | 2.3 | 0.2 |
Medics | 1 | 0 | 5 | 0.1 | 0.0 | 0.6 |
Snipers | 3 | 25 | 3 | 0.3 | 2.8 | 0.3 |
Spies | 12 | 24 | 19 | 1.3 | 2.7 | 2.1 |