timing
W-L-T | Winrate | Round W-L-T | Round Winrate |
8-9-0 | 47.06% | 24-25-1 | 49.00% |
Totals
Logs | 17 |
Wins-Losses-Ties | 8-9-0 |
Winrate | 47.06% |
Rounds Won-Lost-Tied | 24-25-1 |
Round winrate | 49.00% |
Kills | 461 |
Deaths | 437 |
Assists | 127 |
Time played | 6:06:40 |
Damage | 133,031 |
Damage taken | 117,625 |
Heals received | 33,338 |
Airshots | 14 |
Medkit score | 328 |
Healing from medkits | 9,748 |
Backstabs | 8 |
Headshots | 0 |
Headshot kills | 121 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 13 |
Intelligences captured | 56 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 37.7 |
Deaths per 30 minutes | 35.8 |
Assists per 30 minutes | 10.4 |
Damage per minute | 363 |
Damage taken per minute | 321 |
Heals received per minute | 91 |
Airshots per 30 minutes | 1.1 |
Medkit score per 30 minutes | 26.8 |
Healing from medkits per minute | 26.6 |
Backstabs per 30 minutes | 0.7 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 9.9 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.1 |
Intelligences captured per 30 minutes | 4.6 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 35 | 44 | 46 | 2.9 | 3.6 | 3.8 |
Soldiers | 123 | 148 | 152 | 10.1 | 12.1 | 12.4 |
Pyros | 55 | 21 | 77 | 4.5 | 1.7 | 6.3 |
Demos | 73 | 88 | 92 | 6.0 | 7.2 | 7.5 |
Heavies | 28 | 31 | 42 | 2.3 | 2.5 | 3.4 |
Engineers | 28 | 23 | 32 | 2.3 | 1.9 | 2.6 |
Medics | 24 | 3 | 31 | 2.0 | 0.2 | 2.5 |
Snipers | 52 | 33 | 61 | 4.3 | 2.7 | 5.0 |
Spies | 43 | 36 | 55 | 3.5 | 2.9 | 4.5 |