𝕷𝕺𝕶𝕰𝕽
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 13-41-2 | 25.00% | 65-167-8 | 28.75% |
Totals
| Logs | 33 |
| Wins-Losses-Ties | 8-24-1 |
| Winrate | 25.76% |
| Rounds Won-Lost-Tied | 38-97-4 |
| Round winrate | 28.78% |
| Kills | 178 |
| Deaths | 613 |
| Assists | 83 |
| Time played | 10:37:26 |
| Damage | 66,400 |
| Damage taken | 134,620 |
| Heals received | 31,907 |
| Airshots | 0 |
| Medkit score | 427 |
| Healing from medkits | 10,362 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 13 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 61 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 8.4 |
| Deaths per 30 minutes | 28.9 |
| Assists per 30 minutes | 3.9 |
| Damage per minute | 104 |
| Damage taken per minute | 211 |
| Heals received per minute | 50 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 20.1 |
| Healing from medkits per minute | 16.3 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.6 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 2.9 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 104 | 282 | 144 | 4.9 | 13.3 | 6.8 |
| Soldiers | 57 | 305 | 96 | 2.7 | 14.4 | 4.5 |
| Pyros | 17 | 30 | 37 | 0.8 | 1.4 | 1.7 |
| Demos | 44 | 163 | 61 | 2.1 | 7.7 | 2.9 |
| Heavies | 13 | 45 | 14 | 0.6 | 2.1 | 0.7 |
| Engineers | 19 | 32 | 23 | 0.9 | 1.5 | 1.1 |
| Medics | 24 | 3 | 36 | 1.1 | 0.1 | 1.7 |
| Snipers | 19 | 96 | 22 | 0.9 | 4.5 | 1.0 |
| Spies | 4 | 60 | 12 | 0.2 | 2.8 | 0.6 |