lal
W-L-T | Winrate | Round W-L-T | Round Winrate |
0-10-0 | 0.00% | 2-24-2 | 10.71% |
Totals
Logs | 5 |
Wins-Losses-Ties | 0-5-0 |
Winrate | 0.00% |
Rounds Won-Lost-Tied | 1-12-1 |
Round winrate | 10.71% |
Kills | 22 |
Deaths | 70 |
Assists | 8 |
Time played | 1:32:49 |
Damage | 9,217 |
Damage taken | 20,388 |
Heals received | 5,461 |
Airshots | 0 |
Medkit score | 31 |
Healing from medkits | 900 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 3 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 7.1 |
Deaths per 30 minutes | 22.6 |
Assists per 30 minutes | 2.6 |
Damage per minute | 99 |
Damage taken per minute | 220 |
Heals received per minute | 59 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 10.0 |
Healing from medkits per minute | 9.7 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.0 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 6 | 30 | 10 | 1.9 | 9.7 | 3.2 |
Soldiers | 8 | 22 | 12 | 2.6 | 7.1 | 3.9 |
Pyros | 14 | 12 | 16 | 4.5 | 3.9 | 5.2 |
Demos | 4 | 16 | 4 | 1.3 | 5.2 | 1.3 |
Heavies | 4 | 24 | 8 | 1.3 | 7.8 | 2.6 |
Engineers | 2 | 6 | 4 | 0.6 | 1.9 | 1.3 |
Medics | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Snipers | 2 | 12 | 2 | 0.6 | 3.9 | 0.6 |
Spies | 4 | 12 | 4 | 1.3 | 3.9 | 1.3 |