fauna
W-L-T | Winrate | Round W-L-T | Round Winrate |
0-1-0 | 0.00% | 0-1-0 | 0.00% |
Totals
Logs | 1 |
Wins-Losses-Ties | 0-1-0 |
Winrate | 0.00% |
Rounds Won-Lost-Tied | 0-1-0 |
Round winrate | 0.00% |
Kills | 0 |
Deaths | 23 |
Assists | 3 |
Time played | 20:25 |
Damage | 1,979 |
Damage taken | 5,323 |
Heals received | 1,694 |
Airshots | 0 |
Medkit score | 6 |
Healing from medkits | 144 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 0 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 0.0 |
Deaths per 30 minutes | 33.8 |
Assists per 30 minutes | 4.4 |
Damage per minute | 97 |
Damage taken per minute | 261 |
Heals received per minute | 83 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 8.8 |
Healing from medkits per minute | 7.1 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 0.0 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 2 | 0 | 2.9 | 0.0 | ||
Soldiers | 4 | 2 | 5.9 | 2.9 | ||
Pyros | 0 | 1 | 0.0 | 1.5 | ||
Demos | 4 | 0 | 5.9 | 0.0 | ||
Heavies | 6 | 0 | 8.8 | 0.0 | ||
Engineers | 1 | 0 | 1.5 | 0.0 | ||
Medics | 1 | 0 | 1.5 | 0.0 | ||
Snipers | 2 | 0 | 2.9 | 0.0 | ||
Spies | 3 | 0 | 4.4 | 0.0 |