Super
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 29-54-4 | 35.63% | 120-194-8 | 38.51% |
Totals
| Logs | 60 |
| Wins-Losses-Ties | 22-35-3 |
| Winrate | 39.17% |
| Rounds Won-Lost-Tied | 90-128-7 |
| Round winrate | 41.56% |
| Kills | 607 |
| Deaths | 1,001 |
| Assists | 375 |
| Time played | 20:59:40 |
| Damage | 208,693 |
| Damage taken | 309,443 |
| Heals received | 93,008 |
| Airshots | 13 |
| Medkit score | 1,283 |
| Healing from medkits | 34,472 |
| Backstabs | 64 |
| Headshots | 0 |
| Headshot kills | 14 |
| Sentry score | 0 |
| Healing | 190,366 |
| Capture points captured | 149 |
| Intelligences captured | 0 |
| Übers | 70 |
| Drops | 7 |
| Advantages lost | 9 |
| Deaths after über | 25 |
| Deaths before über | 3 |
Averages
| Kills per 30 minutes | 14.5 |
| Deaths per 30 minutes | 23.8 |
| Assists per 30 minutes | 8.9 |
| Damage per minute | 166 |
| Damage taken per minute | 246 |
| Heals received per minute | 74 |
| Airshots per 30 minutes | 0.3 |
| Medkit score per 30 minutes | 30.6 |
| Healing from medkits per minute | 27.4 |
| Backstabs per 30 minutes | 1.5 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.3 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.5 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 151 |
| Übers per 30 minutes | 1.7 |
| Drops per 30 minutes | 0.2 |
| Advantages lost per 30 minutes | 0.2 |
| Deaths after über per 30 minutes | 0.6 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 158 | 360 | 299 | 3.8 | 8.6 | 7.1 |
| Soldiers | 186 | 327 | 327 | 4.4 | 7.8 | 7.8 |
| Pyros | 63 | 82 | 100 | 1.5 | 2.0 | 2.4 |
| Demos | 95 | 256 | 159 | 2.3 | 6.1 | 3.8 |
| Heavies | 71 | 104 | 129 | 1.7 | 2.5 | 3.1 |
| Engineers | 46 | 60 | 59 | 1.1 | 1.4 | 1.4 |
| Medics | 97 | 23 | 127 | 2.3 | 0.5 | 3.0 |
| Snipers | 54 | 121 | 68 | 1.3 | 2.9 | 1.6 |
| Spies | 80 | 106 | 135 | 1.9 | 2.5 | 3.2 |