andsowhat
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 8-4-1 | 65.38% | 14-11-0 | 56.00% |
Totals
| Logs | 12 |
| Wins-Losses-Ties | 8-4-0 |
| Winrate | 66.67% |
| Rounds Won-Lost-Tied | 12-9-0 |
| Round winrate | 57.14% |
| Kills | 110 |
| Deaths | 132 |
| Assists | 28 |
| Time played | 3:22:19 |
| Damage | 33,831 |
| Damage taken | 30,531 |
| Heals received | 10,982 |
| Airshots | 0 |
| Medkit score | 169 |
| Healing from medkits | 3,631 |
| Backstabs | 36 |
| Headshots | 0 |
| Headshot kills | 14 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 7 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 16.3 |
| Deaths per 30 minutes | 19.6 |
| Assists per 30 minutes | 4.2 |
| Damage per minute | 167 |
| Damage taken per minute | 151 |
| Heals received per minute | 54 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 25.1 |
| Healing from medkits per minute | 17.9 |
| Backstabs per 30 minutes | 5.3 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 2.1 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 1.0 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 16 | 26 | 21 | 2.4 | 3.9 | 3.1 |
| Soldiers | 18 | 16 | 22 | 2.7 | 2.4 | 3.3 |
| Pyros | 18 | 27 | 23 | 2.7 | 4.0 | 3.4 |
| Demos | 11 | 21 | 14 | 1.6 | 3.1 | 2.1 |
| Heavies | 13 | 17 | 17 | 1.9 | 2.5 | 2.5 |
| Engineers | 9 | 19 | 11 | 1.3 | 2.8 | 1.6 |
| Medics | 8 | 4 | 8 | 1.2 | 0.6 | 1.2 |
| Snipers | 14 | 17 | 16 | 2.1 | 2.5 | 2.4 |
| Spies | 14 | 4 | 19 | 2.1 | 0.6 | 2.8 |