Q_q
W-L-T | Winrate | Round W-L-T | Round Winrate |
5-13-2 | 30.00% | 30-66-0 | 31.25% |
Totals
Logs | 20 |
Wins-Losses-Ties | 5-13-2 |
Winrate | 30.00% |
Rounds Won-Lost-Tied | 30-66-0 |
Round winrate | 31.25% |
Kills | 255 |
Deaths | 438 |
Assists | 134 |
Time played | 8:54:44 |
Damage | 100,855 |
Damage taken | 128,499 |
Heals received | 50,487 |
Airshots | 16 |
Medkit score | 656 |
Healing from medkits | 18,531 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 6 |
Sentry score | 0 |
Healing | 22,377 |
Capture points captured | 96 |
Intelligences captured | 0 |
Übers | 4 |
Drops | 4 |
Advantages lost | 2 |
Deaths after über | 1 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 14.3 |
Deaths per 30 minutes | 24.6 |
Assists per 30 minutes | 7.5 |
Damage per minute | 189 |
Damage taken per minute | 240 |
Heals received per minute | 94 |
Airshots per 30 minutes | 0.9 |
Medkit score per 30 minutes | 36.8 |
Healing from medkits per minute | 34.7 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.3 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 5.4 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 42 |
Übers per 30 minutes | 0.2 |
Drops per 30 minutes | 0.2 |
Advantages lost per 30 minutes | 0.1 |
Deaths after über per 30 minutes | 0.1 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 90 | 165 | 141 | 5.0 | 9.3 | 7.9 |
Soldiers | 86 | 162 | 137 | 4.8 | 9.1 | 7.7 |
Pyros | 2 | 2 | 4 | 0.1 | 0.1 | 0.2 |
Demos | 34 | 78 | 56 | 1.9 | 4.4 | 3.1 |
Heavies | 0 | 1 | 0 | 0.0 | 0.1 | 0.0 |
Engineers | 2 | 1 | 2 | 0.1 | 0.1 | 0.1 |
Medics | 27 | 1 | 31 | 1.5 | 0.1 | 1.7 |
Snipers | 7 | 22 | 10 | 0.4 | 1.2 | 0.6 |
Spies | 7 | 3 | 8 | 0.4 | 0.2 | 0.4 |