
hal9000
W-L-T | Winrate | Round W-L-T | Round Winrate |
11-2-0 | 84.62% | 31-9-2 | 76.19% |
Totals
Logs | 8 |
Wins-Losses-Ties | 7-1-0 |
Winrate | 87.50% |
Rounds Won-Lost-Tied | 19-5-1 |
Round winrate | 78.00% |
Kills | 176 |
Deaths | 88 |
Assists | 83 |
Time played | 2:27:55 |
Damage | 45,811 |
Damage taken | 32,006 |
Heals received | 11,936 |
Airshots | 1 |
Medkit score | 283 |
Healing from medkits | 7,911 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 32 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 35.7 |
Deaths per 30 minutes | 17.8 |
Assists per 30 minutes | 16.8 |
Damage per minute | 310 |
Damage taken per minute | 216 |
Heals received per minute | 81 |
Airshots per 30 minutes | 0.2 |
Medkit score per 30 minutes | 57.4 |
Healing from medkits per minute | 53.5 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 6.5 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 96 | 37 | 128 | 19.5 | 7.5 | 26.0 |
Soldiers | 67 | 31 | 98 | 13.6 | 6.3 | 19.9 |
Pyros | 15 | 14 | 26 | 3.0 | 2.8 | 5.3 |
Demos | 31 | 17 | 43 | 6.3 | 3.4 | 8.7 |
Heavies | 6 | 11 | 16 | 1.2 | 2.2 | 3.2 |
Engineers | 26 | 3 | 39 | 5.3 | 0.6 | 7.9 |
Medics | 14 | 0 | 25 | 2.8 | 0.0 | 5.1 |
Snipers | 9 | 20 | 13 | 1.8 | 4.1 | 2.6 |
Spies | 21 | 5 | 32 | 4.3 | 1.0 | 6.5 |