
Carl
W-L-T | Winrate | Round W-L-T | Round Winrate |
9-14-0 | 39.13% | 27-49-3 | 36.08% |
Totals
Logs | 23 |
Wins-Losses-Ties | 9-14-0 |
Winrate | 39.13% |
Rounds Won-Lost-Tied | 27-49-3 |
Round winrate | 36.08% |
Kills | 379 |
Deaths | 649 |
Assists | 151 |
Time played | 8:39:33 |
Damage | 95,679 |
Damage taken | 160,027 |
Heals received | 38,048 |
Airshots | 5 |
Medkit score | 310 |
Healing from medkits | 9,397 |
Backstabs | 8 |
Headshots | 0 |
Headshot kills | 11 |
Sentry score | 0 |
Healing | 9,901 |
Capture points captured | 44 |
Intelligences captured | 14 |
Übers | 5 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 2 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 21.9 |
Deaths per 30 minutes | 37.5 |
Assists per 30 minutes | 8.7 |
Damage per minute | 184 |
Damage taken per minute | 308 |
Heals received per minute | 73 |
Airshots per 30 minutes | 0.3 |
Medkit score per 30 minutes | 17.9 |
Healing from medkits per minute | 18.1 |
Backstabs per 30 minutes | 0.5 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.6 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 2.5 |
Intelligences captured per 30 minutes | 0.8 |
Healing per minute | 19 |
Übers per 30 minutes | 0.3 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.1 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 47 | 121 | 69 | 2.7 | 7.0 | 4.0 |
Soldiers | 237 | 349 | 304 | 13.7 | 20.2 | 17.6 |
Pyros | 13 | 26 | 19 | 0.8 | 1.5 | 1.1 |
Demos | 23 | 65 | 38 | 1.3 | 3.8 | 2.2 |
Heavies | 6 | 18 | 17 | 0.3 | 1.0 | 1.0 |
Engineers | 11 | 11 | 13 | 0.6 | 0.6 | 0.8 |
Medics | 24 | 5 | 39 | 1.4 | 0.3 | 2.3 |
Snipers | 10 | 27 | 18 | 0.6 | 1.6 | 1.0 |
Spies | 8 | 9 | 13 | 0.5 | 0.5 | 0.8 |