Want_to_be_dominated
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 24-28-0 | 46.15% | 144-176-15 | 45.22% |
Totals
| Logs | 27 |
| Wins-Losses-Ties | 13-14-0 |
| Winrate | 48.15% |
| Rounds Won-Lost-Tied | 75-90-8 |
| Round winrate | 45.66% |
| Kills | 709 |
| Deaths | 545 |
| Assists | 230 |
| Time played | 10:35:02 |
| Damage | 211,523 |
| Damage taken | 173,349 |
| Heals received | 98,851 |
| Airshots | 19 |
| Medkit score | 1,124 |
| Healing from medkits | 31,383 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 88 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 33.5 |
| Deaths per 30 minutes | 25.7 |
| Assists per 30 minutes | 10.9 |
| Damage per minute | 333 |
| Damage taken per minute | 273 |
| Heals received per minute | 156 |
| Airshots per 30 minutes | 0.9 |
| Medkit score per 30 minutes | 53.1 |
| Healing from medkits per minute | 49.4 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.2 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 476 | 417 | 609 | 22.5 | 19.7 | 28.8 |
| Soldiers | 479 | 345 | 650 | 22.6 | 16.3 | 30.7 |
| Pyros | 11 | 10 | 20 | 0.5 | 0.5 | 0.9 |
| Demos | 190 | 235 | 251 | 9.0 | 11.1 | 11.9 |
| Heavies | 12 | 2 | 16 | 0.6 | 0.1 | 0.8 |
| Engineers | 12 | 0 | 14 | 0.6 | 0.0 | 0.7 |
| Medics | 172 | 24 | 217 | 8.1 | 1.1 | 10.3 |
| Snipers | 8 | 14 | 15 | 0.4 | 0.7 | 0.7 |
| Spies | 6 | 4 | 8 | 0.3 | 0.2 | 0.4 |