Monkery Man
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 8-4-0 | 66.67% | 34-17-3 | 65.74% |
Totals
| Logs | 7 |
| Wins-Losses-Ties | 5-2-0 |
| Winrate | 71.43% |
| Rounds Won-Lost-Tied | 20-10-2 |
| Round winrate | 65.62% |
| Kills | 43 |
| Deaths | 111 |
| Assists | 22 |
| Time played | 2:35:41 |
| Damage | 16,265 |
| Damage taken | 31,303 |
| Heals received | 8,671 |
| Airshots | 0 |
| Medkit score | 135 |
| Healing from medkits | 4,002 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 14 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 8.3 |
| Deaths per 30 minutes | 21.4 |
| Assists per 30 minutes | 4.2 |
| Damage per minute | 104 |
| Damage taken per minute | 201 |
| Heals received per minute | 56 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 26.0 |
| Healing from medkits per minute | 25.7 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 2.7 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 15 | 25 | 28 | 2.9 | 4.8 | 5.4 |
| Soldiers | 14 | 36 | 22 | 2.7 | 6.9 | 4.2 |
| Pyros | 5 | 17 | 6 | 1.0 | 3.3 | 1.2 |
| Demos | 7 | 33 | 11 | 1.3 | 6.4 | 2.1 |
| Heavies | 3 | 25 | 7 | 0.6 | 4.8 | 1.3 |
| Engineers | 6 | 6 | 6 | 1.2 | 1.2 | 1.2 |
| Medics | 9 | 6 | 9 | 1.7 | 1.2 | 1.7 |
| Snipers | 7 | 16 | 9 | 1.3 | 3.1 | 1.7 |
| Spies | 7 | 25 | 12 | 1.3 | 4.8 | 2.3 |