Xarezi
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 137-173-4 | 44.27% | 353-428-5 | 45.23% |
Totals
| Logs | 307 |
| Wins-Losses-Ties | 134-169-4 |
| Winrate | 44.30% |
| Rounds Won-Lost-Tied | 342-405-3 |
| Round winrate | 45.80% |
| Kills | 3,511 |
| Deaths | 4,884 |
| Assists | 1,397 |
| Time played | 95:08:23 |
| Damage | 1,273,620 |
| Damage taken | 1,400,151 |
| Heals received | 513,877 |
| Airshots | 5 |
| Medkit score | 5,822 |
| Healing from medkits | 159,991 |
| Backstabs | 833 |
| Headshots | 0 |
| Headshot kills | 97 |
| Sentry score | 0 |
| Healing | 464,309 |
| Capture points captured | 359 |
| Intelligences captured | 0 |
| Übers | 145 |
| Drops | 30 |
| Advantages lost | 25 |
| Deaths after über | 44 |
| Deaths before über | 5 |
Averages
| Kills per 30 minutes | 18.5 |
| Deaths per 30 minutes | 25.7 |
| Assists per 30 minutes | 7.3 |
| Damage per minute | 223 |
| Damage taken per minute | 245 |
| Heals received per minute | 90 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 30.6 |
| Healing from medkits per minute | 28.0 |
| Backstabs per 30 minutes | 4.4 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.5 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 1.9 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 81 |
| Übers per 30 minutes | 0.8 |
| Drops per 30 minutes | 0.2 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.2 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 414 | 756 | 639 | 2.2 | 4.0 | 3.4 |
| Soldiers | 451 | 746 | 624 | 2.4 | 3.9 | 3.3 |
| Pyros | 324 | 651 | 494 | 1.7 | 3.4 | 2.6 |
| Demos | 455 | 643 | 659 | 2.4 | 3.4 | 3.5 |
| Heavies | 354 | 547 | 542 | 1.9 | 2.9 | 2.8 |
| Engineers | 271 | 459 | 390 | 1.4 | 2.4 | 2.0 |
| Medics | 476 | 67 | 597 | 2.5 | 0.4 | 3.1 |
| Snipers | 542 | 718 | 635 | 2.8 | 3.8 | 3.3 |
| Spies | 323 | 389 | 487 | 1.7 | 2.0 | 2.6 |