профессионал
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 77-73-7 | 51.27% | 416-372-53 | 52.62% |
Totals
| Logs | 142 |
| Wins-Losses-Ties | 70-65-7 |
| Winrate | 51.76% |
| Rounds Won-Lost-Tied | 363-326-47 |
| Round winrate | 52.51% |
| Kills | 2,882 |
| Deaths | 2,396 |
| Assists | 1,116 |
| Time played | 52:10:23 |
| Damage | 854,036 |
| Damage taken | 696,754 |
| Heals received | 437,677 |
| Airshots | 31 |
| Medkit score | 1,783 |
| Healing from medkits | 44,149 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 84 |
| Sentry score | 0 |
| Healing | 131,267 |
| Capture points captured | 880 |
| Intelligences captured | 1 |
| Übers | 45 |
| Drops | 6 |
| Advantages lost | 6 |
| Deaths after über | 13 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 27.6 |
| Deaths per 30 minutes | 23.0 |
| Assists per 30 minutes | 10.7 |
| Damage per minute | 273 |
| Damage taken per minute | 223 |
| Heals received per minute | 140 |
| Airshots per 30 minutes | 0.3 |
| Medkit score per 30 minutes | 17.1 |
| Healing from medkits per minute | 14.1 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.8 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 8.4 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 42 |
| Übers per 30 minutes | 0.4 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.1 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 1,122 | 818 | 1,509 | 10.8 | 7.8 | 14.5 |
| Soldiers | 1,119 | 1,051 | 1,583 | 10.7 | 10.1 | 15.2 |
| Pyros | 21 | 13 | 28 | 0.2 | 0.1 | 0.3 |
| Demos | 465 | 584 | 660 | 4.5 | 5.6 | 6.3 |
| Heavies | 29 | 39 | 43 | 0.3 | 0.4 | 0.4 |
| Engineers | 5 | 19 | 12 | 0.0 | 0.2 | 0.1 |
| Medics | 324 | 49 | 460 | 3.1 | 0.5 | 4.4 |
| Snipers | 78 | 66 | 107 | 0.7 | 0.6 | 1.0 |
| Spies | 15 | 15 | 26 | 0.1 | 0.1 | 0.2 |