yeahgo
W-L-T | Winrate | Round W-L-T | Round Winrate |
9-13-2 | 41.67% | 22-32-0 | 40.74% |
Totals
Logs | 18 |
Wins-Losses-Ties | 7-9-2 |
Winrate | 44.44% |
Rounds Won-Lost-Tied | 16-23-0 |
Round winrate | 41.03% |
Kills | 99 |
Deaths | 195 |
Assists | 106 |
Time played | 5:42:30 |
Damage | 43,945 |
Damage taken | 48,986 |
Heals received | 18,292 |
Airshots | 0 |
Medkit score | 219 |
Healing from medkits | 5,430 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 22 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 8.7 |
Deaths per 30 minutes | 17.1 |
Assists per 30 minutes | 9.3 |
Damage per minute | 128 |
Damage taken per minute | 143 |
Heals received per minute | 53 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 19.2 |
Healing from medkits per minute | 15.9 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.9 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 30 | 29 | 60 | 2.6 | 2.5 | 5.3 |
Soldiers | 17 | 34 | 37 | 1.5 | 3.0 | 3.2 |
Pyros | 16 | 19 | 34 | 1.4 | 1.7 | 3.0 |
Demos | 11 | 43 | 30 | 1.0 | 3.8 | 2.6 |
Heavies | 8 | 34 | 30 | 0.7 | 3.0 | 2.6 |
Engineers | 8 | 16 | 17 | 0.7 | 1.4 | 1.5 |
Medics | 3 | 0 | 11 | 0.3 | 0.0 | 1.0 |
Snipers | 4 | 52 | 8 | 0.4 | 4.6 | 0.7 |
Spies | 34 | 39 | 56 | 3.0 | 3.4 | 4.9 |