ringer
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 13-8-1 | 61.36% | 63-43-3 | 59.17% |
Totals
| Logs | 22 |
| Wins-Losses-Ties | 13-8-1 |
| Winrate | 61.36% |
| Rounds Won-Lost-Tied | 63-43-3 |
| Round winrate | 59.17% |
| Kills | 203 |
| Deaths | 137 |
| Assists | 146 |
| Time played | 6:29:41 |
| Damage | 47,552 |
| Damage taken | 46,850 |
| Heals received | 13,431 |
| Airshots | 6 |
| Medkit score | 293 |
| Healing from medkits | 7,743 |
| Backstabs | 6 |
| Headshots | 0 |
| Headshot kills | 20 |
| Sentry score | 0 |
| Healing | 195,889 |
| Capture points captured | 76 |
| Intelligences captured | 0 |
| Übers | 82 |
| Drops | 5 |
| Advantages lost | 21 |
| Deaths after über | 21 |
| Deaths before über | 2 |
Averages
| Kills per 30 minutes | 15.6 |
| Deaths per 30 minutes | 10.5 |
| Assists per 30 minutes | 11.2 |
| Damage per minute | 122 |
| Damage taken per minute | 120 |
| Heals received per minute | 34 |
| Airshots per 30 minutes | 0.5 |
| Medkit score per 30 minutes | 22.6 |
| Healing from medkits per minute | 19.9 |
| Backstabs per 30 minutes | 0.5 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 1.5 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.9 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 503 |
| Übers per 30 minutes | 6.3 |
| Drops per 30 minutes | 0.4 |
| Advantages lost per 30 minutes | 1.6 |
| Deaths after über per 30 minutes | 1.6 |
| Deaths before über per 30 minutes | 0.2 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 58 | 48 | 102 | 4.5 | 3.7 | 7.9 |
| Soldiers | 83 | 49 | 142 | 6.4 | 3.8 | 10.9 |
| Pyros | 1 | 1 | 4 | 0.1 | 0.1 | 0.3 |
| Demos | 24 | 25 | 48 | 1.8 | 1.9 | 3.7 |
| Heavies | 2 | 2 | 7 | 0.2 | 0.2 | 0.5 |
| Engineers | 0 | 1 | 0 | 0.0 | 0.1 | 0.0 |
| Medics | 24 | 3 | 35 | 1.8 | 0.2 | 2.7 |
| Snipers | 7 | 3 | 7 | 0.5 | 0.2 | 0.5 |
| Spies | 4 | 1 | 4 | 0.3 | 0.1 | 0.3 |