vitality
W-L-T | Winrate | Round W-L-T | Round Winrate |
11-21-2 | 35.29% | 59-79-4 | 42.96% |
Totals
Logs | 21 |
Wins-Losses-Ties | 6-14-1 |
Winrate | 30.95% |
Rounds Won-Lost-Tied | 34-52-2 |
Round winrate | 39.77% |
Kills | 319 |
Deaths | 375 |
Assists | 91 |
Time played | 7:15:31 |
Damage | 133,352 |
Damage taken | 120,826 |
Heals received | 33,127 |
Airshots | 9 |
Medkit score | 226 |
Healing from medkits | 6,341 |
Backstabs | 112 |
Headshots | 0 |
Headshot kills | 12 |
Sentry score | 0 |
Healing | 28,791 |
Capture points captured | 38 |
Intelligences captured | 0 |
Übers | 6 |
Drops | 1 |
Advantages lost | 0 |
Deaths after über | 1 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 22.0 |
Deaths per 30 minutes | 25.8 |
Assists per 30 minutes | 6.3 |
Damage per minute | 306 |
Damage taken per minute | 277 |
Heals received per minute | 76 |
Airshots per 30 minutes | 0.6 |
Medkit score per 30 minutes | 15.6 |
Healing from medkits per minute | 14.6 |
Backstabs per 30 minutes | 7.7 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.8 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 2.6 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 66 |
Übers per 30 minutes | 0.4 |
Drops per 30 minutes | 0.1 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.1 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 62 | 117 | 92 | 4.3 | 8.1 | 6.3 |
Soldiers | 56 | 122 | 95 | 3.9 | 8.4 | 6.5 |
Pyros | 58 | 63 | 80 | 4.0 | 4.3 | 5.5 |
Demos | 62 | 95 | 81 | 4.3 | 6.5 | 5.6 |
Heavies | 64 | 78 | 80 | 4.4 | 5.4 | 5.5 |
Engineers | 42 | 55 | 62 | 2.9 | 3.8 | 4.3 |
Medics | 42 | 0 | 51 | 2.9 | 0.0 | 3.5 |
Snipers | 80 | 76 | 85 | 5.5 | 5.2 | 5.9 |
Spies | 58 | 32 | 68 | 4.0 | 2.2 | 4.7 |