
Wire Razor
W-L-T | Winrate | Round W-L-T | Round Winrate |
21-11-3 | 64.29% | 37-28-5 | 56.43% |
Totals
Logs | 35 |
Wins-Losses-Ties | 21-11-3 |
Winrate | 64.29% |
Rounds Won-Lost-Tied | 37-28-5 |
Round winrate | 56.43% |
Kills | 351 |
Deaths | 266 |
Assists | 45 |
Time played | 9:12:03 |
Damage | 106,558 |
Damage taken | 93,815 |
Heals received | 34,580 |
Airshots | 8 |
Medkit score | 314 |
Healing from medkits | 8,549 |
Backstabs | 32 |
Headshots | 0 |
Headshot kills | 14 |
Sentry score | 0 |
Healing | 1,912 |
Capture points captured | 50 |
Intelligences captured | 12 |
Übers | 2 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 1 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 19.1 |
Deaths per 30 minutes | 14.5 |
Assists per 30 minutes | 2.4 |
Damage per minute | 193 |
Damage taken per minute | 170 |
Heals received per minute | 63 |
Airshots per 30 minutes | 0.4 |
Medkit score per 30 minutes | 17.1 |
Healing from medkits per minute | 15.5 |
Backstabs per 30 minutes | 1.7 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.8 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 2.7 |
Intelligences captured per 30 minutes | 0.7 |
Healing per minute | 3 |
Übers per 30 minutes | 0.1 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.1 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 58 | 24 | 63 | 3.2 | 1.3 | 3.4 |
Soldiers | 56 | 63 | 67 | 3.0 | 3.4 | 3.6 |
Pyros | 32 | 21 | 37 | 1.7 | 1.1 | 2.0 |
Demos | 50 | 79 | 57 | 2.7 | 4.3 | 3.1 |
Heavies | 20 | 12 | 21 | 1.1 | 0.7 | 1.1 |
Engineers | 34 | 9 | 37 | 1.8 | 0.5 | 2.0 |
Medics | 69 | 2 | 75 | 3.7 | 0.1 | 4.1 |
Snipers | 22 | 14 | 28 | 1.2 | 0.8 | 1.5 |
Spies | 10 | 16 | 11 | 0.5 | 0.9 | 0.6 |