Refund.
W-L-T | Winrate | Round W-L-T | Round Winrate |
1-12-1 | 10.71% | 3-51-5 | 9.32% |
Totals
Logs | 14 |
Wins-Losses-Ties | 1-12-1 |
Winrate | 10.71% |
Rounds Won-Lost-Tied | 3-51-5 |
Round winrate | 9.32% |
Kills | 63 |
Deaths | 162 |
Assists | 39 |
Time played | 3:25:27 |
Damage | 31,820 |
Damage taken | 52,795 |
Heals received | 30,357 |
Airshots | 2 |
Medkit score | 114 |
Healing from medkits | 4,603 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 11,901 |
Capture points captured | 27 |
Intelligences captured | 0 |
Übers | 4 |
Drops | 1 |
Advantages lost | 0 |
Deaths after über | 1 |
Deaths before über | 1 |
Averages
Kills per 30 minutes | 9.2 |
Deaths per 30 minutes | 23.7 |
Assists per 30 minutes | 5.7 |
Damage per minute | 155 |
Damage taken per minute | 257 |
Heals received per minute | 148 |
Airshots per 30 minutes | 0.3 |
Medkit score per 30 minutes | 16.6 |
Healing from medkits per minute | 22.4 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.9 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 58 |
Übers per 30 minutes | 0.6 |
Drops per 30 minutes | 0.1 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.1 |
Deaths before über per 30 minutes | 0.1 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 14 | 33 | 17 | 2.0 | 4.8 | 2.5 |
Soldiers | 20 | 63 | 38 | 2.9 | 9.2 | 5.5 |
Pyros | 3 | 3 | 3 | 0.4 | 0.4 | 0.4 |
Demos | 9 | 30 | 11 | 1.3 | 4.4 | 1.6 |
Heavies | 3 | 4 | 4 | 0.4 | 0.6 | 0.6 |
Engineers | 1 | 3 | 1 | 0.1 | 0.4 | 0.1 |
Medics | 6 | 4 | 19 | 0.9 | 0.6 | 2.8 |
Snipers | 1 | 8 | 2 | 0.1 | 1.2 | 0.3 |
Spies | 6 | 6 | 7 | 0.9 | 0.9 | 1.0 |