y2K-
W-L-T | Winrate | Round W-L-T | Round Winrate |
2-3-0 | 40.00% | 6-12-1 | 34.21% |
Totals
Logs | 5 |
Wins-Losses-Ties | 2-3-0 |
Winrate | 40.00% |
Rounds Won-Lost-Tied | 6-12-1 |
Round winrate | 34.21% |
Kills | 96 |
Deaths | 116 |
Assists | 35 |
Time played | 1:45:57 |
Damage | 29,200 |
Damage taken | 31,023 |
Heals received | 10,678 |
Airshots | 3 |
Medkit score | 93 |
Healing from medkits | 2,317 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 3 |
Sentry score | 0 |
Healing | 9,550 |
Capture points captured | 12 |
Intelligences captured | 0 |
Übers | 1 |
Drops | 1 |
Advantages lost | 0 |
Deaths after über | 1 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 27.2 |
Deaths per 30 minutes | 32.8 |
Assists per 30 minutes | 9.9 |
Damage per minute | 276 |
Damage taken per minute | 293 |
Heals received per minute | 101 |
Airshots per 30 minutes | 0.8 |
Medkit score per 30 minutes | 26.3 |
Healing from medkits per minute | 21.9 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.8 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.4 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 90 |
Übers per 30 minutes | 0.3 |
Drops per 30 minutes | 0.3 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.3 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 23 | 38 | 34 | 6.5 | 10.8 | 9.6 |
Soldiers | 32 | 51 | 49 | 9.1 | 14.4 | 13.9 |
Pyros | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Demos | 14 | 13 | 18 | 4.0 | 3.7 | 5.1 |
Heavies | 2 | 0 | 2 | 0.6 | 0.0 | 0.6 |
Engineers | 1 | 1 | 1 | 0.3 | 0.3 | 0.3 |
Medics | 12 | 10 | 14 | 3.4 | 2.8 | 4.0 |
Snipers | 11 | 3 | 12 | 3.1 | 0.8 | 3.4 |
Spies | 1 | 0 | 1 | 0.3 | 0.0 | 0.3 |