RUM!!!
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 45-26-3 | 62.84% | 144-119-16 | 54.48% |
Totals
| Logs | 68 |
| Wins-Losses-Ties | 42-23-3 |
| Winrate | 63.97% |
| Rounds Won-Lost-Tied | 124-92-16 |
| Round winrate | 56.90% |
| Kills | 1,362 |
| Deaths | 1,065 |
| Assists | 541 |
| Time played | 22:30:22 |
| Damage | 491,945 |
| Damage taken | 410,061 |
| Heals received | 217,321 |
| Airshots | 148 |
| Medkit score | 1,529 |
| Healing from medkits | 50,642 |
| Backstabs | 5 |
| Headshots | 0 |
| Headshot kills | 22 |
| Sentry score | 0 |
| Healing | 275,148 |
| Capture points captured | 319 |
| Intelligences captured | 0 |
| Übers | 128 |
| Drops | 13 |
| Advantages lost | 2 |
| Deaths after über | 21 |
| Deaths before über | 9 |
Averages
| Kills per 30 minutes | 30.3 |
| Deaths per 30 minutes | 23.7 |
| Assists per 30 minutes | 12.0 |
| Damage per minute | 364 |
| Damage taken per minute | 304 |
| Heals received per minute | 161 |
| Airshots per 30 minutes | 3.3 |
| Medkit score per 30 minutes | 34.0 |
| Healing from medkits per minute | 37.5 |
| Backstabs per 30 minutes | 0.1 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.5 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 7.1 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 204 |
| Übers per 30 minutes | 2.8 |
| Drops per 30 minutes | 0.3 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.5 |
| Deaths before über per 30 minutes | 0.2 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 233 | 297 | 315 | 5.2 | 6.6 | 7.0 |
| Soldiers | 665 | 716 | 1,004 | 14.8 | 15.9 | 22.3 |
| Pyros | 6 | 4 | 7 | 0.1 | 0.1 | 0.2 |
| Demos | 114 | 110 | 158 | 2.5 | 2.4 | 3.5 |
| Heavies | 3 | 11 | 6 | 0.1 | 0.2 | 0.1 |
| Engineers | 14 | 3 | 15 | 0.3 | 0.1 | 0.3 |
| Medics | 453 | 99 | 629 | 10.1 | 2.2 | 14.0 |
| Snipers | 19 | 20 | 24 | 0.4 | 0.4 | 0.5 |
| Spies | 7 | 2 | 8 | 0.2 | 0.0 | 0.2 |