_Jack
W-L-T | Winrate | Round W-L-T | Round Winrate |
2-7-1 | 25.00% | 10-19-2 | 35.48% |
Totals
Logs | 10 |
Wins-Losses-Ties | 2-7-1 |
Winrate | 25.00% |
Rounds Won-Lost-Tied | 10-19-2 |
Round winrate | 35.48% |
Kills | 49 |
Deaths | 157 |
Assists | 94 |
Time played | 4:09:57 |
Damage | 20,106 |
Damage taken | 49,469 |
Heals received | 16,515 |
Airshots | 0 |
Medkit score | 58 |
Healing from medkits | 1,100 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 169,535 |
Capture points captured | 39 |
Intelligences captured | 0 |
Übers | 43 |
Drops | 14 |
Advantages lost | 8 |
Deaths after über | 14 |
Deaths before über | 3 |
Averages
Kills per 30 minutes | 5.9 |
Deaths per 30 minutes | 18.8 |
Assists per 30 minutes | 11.3 |
Damage per minute | 80 |
Damage taken per minute | 198 |
Heals received per minute | 66 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 7.0 |
Healing from medkits per minute | 4.4 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.7 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 678 |
Übers per 30 minutes | 5.2 |
Drops per 30 minutes | 1.7 |
Advantages lost per 30 minutes | 1.0 |
Deaths after über per 30 minutes | 1.7 |
Deaths before über per 30 minutes | 0.4 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 13 | 34 | 32 | 1.6 | 4.1 | 3.8 |
Soldiers | 25 | 43 | 41 | 3.0 | 5.2 | 4.9 |
Pyros | 0 | 1 | 7 | 0.0 | 0.1 | 0.8 |
Demos | 7 | 29 | 24 | 0.8 | 3.5 | 2.9 |
Heavies | 0 | 3 | 8 | 0.0 | 0.4 | 1.0 |
Engineers | 0 | 1 | 7 | 0.0 | 0.1 | 0.8 |
Medics | 2 | 0 | 9 | 0.2 | 0.0 | 1.1 |
Snipers | 0 | 14 | 3 | 0.0 | 1.7 | 0.4 |
Spies | 2 | 31 | 12 | 0.2 | 3.7 | 1.4 |