shillings
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 9-34-1 | 21.59% | 58-152-13 | 28.92% |
Totals
| Logs | 35 |
| Wins-Losses-Ties | 9-25-1 |
| Winrate | 27.14% |
| Rounds Won-Lost-Tied | 52-109-12 |
| Round winrate | 33.53% |
| Kills | 340 |
| Deaths | 440 |
| Assists | 260 |
| Time played | 11:45:21 |
| Damage | 107,277 |
| Damage taken | 138,040 |
| Heals received | 75,033 |
| Airshots | 4 |
| Medkit score | 474 |
| Healing from medkits | 12,627 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 82,560 |
| Capture points captured | 127 |
| Intelligences captured | 0 |
| Übers | 38 |
| Drops | 3 |
| Advantages lost | 1 |
| Deaths after über | 7 |
| Deaths before über | 2 |
Averages
| Kills per 30 minutes | 14.5 |
| Deaths per 30 minutes | 18.7 |
| Assists per 30 minutes | 11.1 |
| Damage per minute | 152 |
| Damage taken per minute | 196 |
| Heals received per minute | 106 |
| Airshots per 30 minutes | 0.2 |
| Medkit score per 30 minutes | 20.2 |
| Healing from medkits per minute | 17.9 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.4 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 117 |
| Übers per 30 minutes | 1.6 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.3 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 140 | 197 | 249 | 6.0 | 8.4 | 10.6 |
| Soldiers | 142 | 217 | 263 | 6.0 | 9.2 | 11.2 |
| Pyros | 4 | 8 | 8 | 0.2 | 0.3 | 0.3 |
| Demos | 57 | 113 | 107 | 2.4 | 4.8 | 4.6 |
| Heavies | 8 | 3 | 13 | 0.3 | 0.1 | 0.6 |
| Engineers | 3 | 0 | 3 | 0.1 | 0.0 | 0.1 |
| Medics | 33 | 13 | 60 | 1.4 | 0.6 | 2.6 |
| Snipers | 4 | 20 | 5 | 0.2 | 0.9 | 0.2 |
| Spies | 0 | 1 | 1 | 0.0 | 0.0 | 0.0 |