
Rain(Rice)
W-L-T | Winrate | Round W-L-T | Round Winrate |
9-47-4 | 18.33% | 49-191-21 | 22.80% |
Totals
Logs | 59 |
Wins-Losses-Ties | 9-46-4 |
Winrate | 18.64% |
Rounds Won-Lost-Tied | 49-186-20 |
Round winrate | 23.14% |
Kills | 70 |
Deaths | 678 |
Assists | 397 |
Time played | 19:05:40 |
Damage | 19,776 |
Damage taken | 204,797 |
Heals received | 11,551 |
Airshots | 0 |
Medkit score | 339 |
Healing from medkits | 10,325 |
Backstabs | 1 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 842,330 |
Capture points captured | 144 |
Intelligences captured | 0 |
Übers | 252 |
Drops | 67 |
Advantages lost | 59 |
Deaths after über | 101 |
Deaths before über | 13 |
Averages
Kills per 30 minutes | 1.8 |
Deaths per 30 minutes | 17.8 |
Assists per 30 minutes | 10.4 |
Damage per minute | 17 |
Damage taken per minute | 179 |
Heals received per minute | 10 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 8.9 |
Healing from medkits per minute | 9.0 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.8 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 735 |
Übers per 30 minutes | 6.6 |
Drops per 30 minutes | 1.8 |
Advantages lost per 30 minutes | 1.5 |
Deaths after über per 30 minutes | 2.6 |
Deaths before über per 30 minutes | 0.3 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 14 | 199 | 117 | 0.4 | 5.2 | 3.1 |
Soldiers | 13 | 270 | 176 | 0.3 | 7.1 | 4.6 |
Pyros | 6 | 9 | 11 | 0.2 | 0.2 | 0.3 |
Demos | 13 | 133 | 66 | 0.3 | 3.5 | 1.7 |
Heavies | 4 | 22 | 16 | 0.1 | 0.6 | 0.4 |
Engineers | 8 | 8 | 15 | 0.2 | 0.2 | 0.4 |
Medics | 4 | 9 | 47 | 0.1 | 0.2 | 1.2 |
Snipers | 2 | 25 | 4 | 0.1 | 0.7 | 0.1 |
Spies | 11 | 20 | 25 | 0.3 | 0.5 | 0.7 |