Slippin
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 102-228-20 | 32.00% | 546-1013-74 | 35.70% |
Totals
| Logs | 225 |
| Wins-Losses-Ties | 64-150-11 |
| Winrate | 30.89% |
| Rounds Won-Lost-Tied | 346-661-50 |
| Round winrate | 35.10% |
| Kills | 1,651 |
| Deaths | 3,838 |
| Assists | 1,017 |
| Time played | 81:04:42 |
| Damage | 643,850 |
| Damage taken | 1,013,141 |
| Heals received | 531,202 |
| Airshots | 13 |
| Medkit score | 3,204 |
| Healing from medkits | 79,587 |
| Backstabs | 170 |
| Headshots | 0 |
| Headshot kills | 12 |
| Sentry score | 0 |
| Healing | 129,904 |
| Capture points captured | 988 |
| Intelligences captured | 0 |
| Übers | 46 |
| Drops | 2 |
| Advantages lost | 4 |
| Deaths after über | 23 |
| Deaths before über | 2 |
Averages
| Kills per 30 minutes | 10.2 |
| Deaths per 30 minutes | 23.7 |
| Assists per 30 minutes | 6.3 |
| Damage per minute | 132 |
| Damage taken per minute | 208 |
| Heals received per minute | 109 |
| Airshots per 30 minutes | 0.1 |
| Medkit score per 30 minutes | 19.8 |
| Healing from medkits per minute | 16.4 |
| Backstabs per 30 minutes | 1.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.1 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 6.1 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 27 |
| Übers per 30 minutes | 0.3 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.1 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 644 | 1,877 | 1,093 | 4.0 | 11.6 | 6.7 |
| Soldiers | 666 | 1,915 | 1,215 | 4.1 | 11.8 | 7.5 |
| Pyros | 87 | 189 | 141 | 0.5 | 1.2 | 0.9 |
| Demos | 384 | 1,140 | 601 | 2.4 | 7.0 | 3.7 |
| Heavies | 140 | 265 | 189 | 0.9 | 1.6 | 1.2 |
| Engineers | 78 | 176 | 98 | 0.5 | 1.1 | 0.6 |
| Medics | 284 | 83 | 423 | 1.8 | 0.5 | 2.6 |
| Snipers | 180 | 233 | 219 | 1.1 | 1.4 | 1.4 |
| Spies | 103 | 130 | 153 | 0.6 | 0.8 | 0.9 |