ZingZunk
W-L-T | Winrate | Round W-L-T | Round Winrate |
2-2-0 | 50.00% | 4-4-0 | 50.00% |
Totals
Logs | 4 |
Wins-Losses-Ties | 2-2-0 |
Winrate | 50.00% |
Rounds Won-Lost-Tied | 4-4-0 |
Round winrate | 50.00% |
Kills | 208 |
Deaths | 286 |
Assists | 76 |
Time played | 1:42:29 |
Damage | 46,470 |
Damage taken | 50,803 |
Heals received | 0 |
Airshots | 4 |
Medkit score | 1 |
Healing from medkits | 25 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 2 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 0 |
Intelligences captured | 33 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 60.9 |
Deaths per 30 minutes | 83.7 |
Assists per 30 minutes | 22.2 |
Damage per minute | 453 |
Damage taken per minute | 496 |
Heals received per minute | 0 |
Airshots per 30 minutes | 1.2 |
Medkit score per 30 minutes | 0.3 |
Healing from medkits per minute | 0.2 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.6 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 0.0 |
Intelligences captured per 30 minutes | 9.7 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Soldiers | 145 | 197 | 188 | 42.4 | 57.7 | 55.0 |
Pyros | 1 | 1 | 3 | 0.3 | 0.3 | 0.9 |
Demos | 62 | 72 | 93 | 18.1 | 21.1 | 27.2 |
Heavies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Medics | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Snipers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Spies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |