Rise

W-L-T Winrate Round W-L-T Round Winrate
1-2-0 33.33% 1-2-0 33.33%

Totals

Logs 3
Wins-Losses-Ties 1-2-0
Winrate 33.33%
Rounds Won-Lost-Tied 1-2-0
Round winrate 33.33%
Kills 57
Deaths 50
Assists 13
Time played 46:48
Damage 15,092
Damage taken 14,008
Heals received 5,494
Airshots 2
Medkit score 30
Healing from medkits 944
Backstabs 0
Headshots 0
Headshot kills 0
Sentry score 0
Healing 0
Capture points captured 0
Intelligences captured 0
Übers 0
Drops 0
Advantages lost 0
Deaths after über 0
Deaths before über 0

Averages

Kills per 30 minutes 36.5
Deaths per 30 minutes 32.1
Assists per 30 minutes 8.3
Damage per minute 322
Damage taken per minute 299
Heals received per minute 117
Airshots per 30 minutes 1.3
Medkit score per 30 minutes 19.2
Healing from medkits per minute 20.2
Backstabs per 30 minutes 0.0
Headshots per 30 minutes 0.0
Headshot kills per 30 minutes 0.0
Sentry score per 30 minutes 0.0
Capture points captured per 30 minutes 0.0
Intelligences captured per 30 minutes 0.0
Healing per minute 0
Übers per 30 minutes 0.0
Drops per 30 minutes 0.0
Advantages lost per 30 minutes 0.0
Deaths after über per 30 minutes 0.0
Deaths before über per 30 minutes 0.0

Per Class

Classes K D A K/30 D/30 A/30
Scouts 13 13 16 8.3 8.3 10.3
Soldiers 10 9 12 6.4 5.8 7.7
Pyros 4 2 6 2.6 1.3 3.8
Demos 8 8 10 5.1 5.1 6.4
Heavies 2 5 2 1.3 3.2 1.3
Engineers 2 5 3 1.3 3.2 1.9
Medics 6 0 9 3.8 0.0 5.8
Snipers 10 7 10 6.4 4.5 6.4
Spies 2 1 2 1.3 0.6 1.3