Stickman458
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 111-190-13 | 37.42% | 369-587-86 | 39.54% |
Totals
| Logs | 313 |
| Wins-Losses-Ties | 111-189-13 |
| Winrate | 37.54% |
| Rounds Won-Lost-Tied | 367-582-86 |
| Round winrate | 39.61% |
| Kills | 502 |
| Deaths | 3,285 |
| Assists | 2,805 |
| Time played | 106:14:20 |
| Damage | 229,652 |
| Damage taken | 1,131,302 |
| Heals received | 221,985 |
| Airshots | 4 |
| Medkit score | 2,654 |
| Healing from medkits | 75,856 |
| Backstabs | 5 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 4,578,792 |
| Capture points captured | 806 |
| Intelligences captured | 0 |
| Übers | 1,605 |
| Drops | 258 |
| Advantages lost | 389 |
| Deaths after über | 472 |
| Deaths before über | 49 |
Averages
| Kills per 30 minutes | 2.4 |
| Deaths per 30 minutes | 15.5 |
| Assists per 30 minutes | 13.2 |
| Damage per minute | 36 |
| Damage taken per minute | 177 |
| Heals received per minute | 35 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 12.5 |
| Healing from medkits per minute | 11.9 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.8 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 718 |
| Übers per 30 minutes | 7.6 |
| Drops per 30 minutes | 1.2 |
| Advantages lost per 30 minutes | 1.8 |
| Deaths after über per 30 minutes | 2.2 |
| Deaths before über per 30 minutes | 0.2 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 112 | 814 | 725 | 0.5 | 3.8 | 3.4 |
| Soldiers | 170 | 1,154 | 922 | 0.8 | 5.4 | 4.3 |
| Pyros | 16 | 73 | 195 | 0.1 | 0.3 | 0.9 |
| Demos | 80 | 596 | 487 | 0.4 | 2.8 | 2.3 |
| Heavies | 15 | 118 | 192 | 0.1 | 0.6 | 0.9 |
| Engineers | 15 | 43 | 162 | 0.1 | 0.2 | 0.8 |
| Medics | 47 | 22 | 287 | 0.2 | 0.1 | 1.4 |
| Snipers | 20 | 218 | 155 | 0.1 | 1.0 | 0.7 |
| Spies | 28 | 252 | 217 | 0.1 | 1.2 | 1.0 |