ювелир

W-L-T Winrate Round W-L-T Round Winrate
2-2-0 50.00% 6-6-0 50.00%

Totals

Logs 2
Wins-Losses-Ties 1-1-0
Winrate 50.00%
Rounds Won-Lost-Tied 3-3-0
Round winrate 50.00%
Kills 35
Deaths 24
Assists 14
Time played 40:37
Damage 11,252
Damage taken 7,710
Heals received 2,049
Airshots 0
Medkit score 77
Healing from medkits 1,641
Backstabs 0
Headshots 0
Headshot kills 15
Sentry score 0
Healing 0
Capture points captured 3
Intelligences captured 0
Übers 0
Drops 0
Advantages lost 0
Deaths after über 0
Deaths before über 0

Averages

Kills per 30 minutes 25.9
Deaths per 30 minutes 17.7
Assists per 30 minutes 10.3
Damage per minute 277
Damage taken per minute 190
Heals received per minute 50
Airshots per 30 minutes 0.0
Medkit score per 30 minutes 56.9
Healing from medkits per minute 40.4
Backstabs per 30 minutes 0.0
Headshots per 30 minutes 0.0
Headshot kills per 30 minutes 11.1
Sentry score per 30 minutes 0.0
Capture points captured per 30 minutes 2.2
Intelligences captured per 30 minutes 0.0
Healing per minute 0
Übers per 30 minutes 0.0
Drops per 30 minutes 0.0
Advantages lost per 30 minutes 0.0
Deaths after über per 30 minutes 0.0
Deaths before über per 30 minutes 0.0

Per Class

Classes K D A K/30 D/30 A/30
Scouts 14 14 22 10.3 10.3 16.2
Soldiers 6 2 12 4.4 1.5 8.9
Pyros 6 0 8 4.4 0.0 5.9
Demos 2 2 4 1.5 1.5 3.0
Heavies 12 8 14 8.9 5.9 10.3
Engineers 4 4 4 3.0 3.0 3.0
Medics 6 0 8 4.4 0.0 5.9
Snipers 8 8 8 5.9 5.9 5.9
Spies 12 10 18 8.9 7.4 13.3