
sequence
W-L-T | Winrate | Round W-L-T | Round Winrate |
5-2-1 | 68.75% | 27-17-5 | 60.20% |
Totals
Logs | 8 |
Wins-Losses-Ties | 5-2-1 |
Winrate | 68.75% |
Rounds Won-Lost-Tied | 27-17-5 |
Round winrate | 60.20% |
Kills | 176 |
Deaths | 105 |
Assists | 78 |
Time played | 3:21:17 |
Damage | 58,694 |
Damage taken | 47,495 |
Heals received | 48,208 |
Airshots | 4 |
Medkit score | 219 |
Healing from medkits | 6,154 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 5 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 67 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 26.2 |
Deaths per 30 minutes | 15.6 |
Assists per 30 minutes | 11.6 |
Damage per minute | 292 |
Damage taken per minute | 236 |
Heals received per minute | 240 |
Airshots per 30 minutes | 0.6 |
Medkit score per 30 minutes | 32.6 |
Healing from medkits per minute | 30.6 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.7 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 10.0 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 53 | 41 | 75 | 7.9 | 6.1 | 11.2 |
Soldiers | 69 | 38 | 103 | 10.3 | 5.7 | 15.4 |
Pyros | 1 | 0 | 1 | 0.1 | 0.0 | 0.1 |
Demos | 28 | 13 | 40 | 4.2 | 1.9 | 6.0 |
Heavies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Engineers | 1 | 1 | 2 | 0.1 | 0.1 | 0.3 |
Medics | 12 | 3 | 17 | 1.8 | 0.4 | 2.5 |
Snipers | 10 | 8 | 14 | 1.5 | 1.2 | 2.1 |
Spies | 2 | 1 | 2 | 0.3 | 0.1 | 0.3 |